Nartzim | Ou-Kan | Goliath | 4, Sorcerer 4
SlyOkami | Dexter | Human | 4, Wizard 4
Fearless | Tenfoll’at | Hobgoblin | 3, Warlock 1, Wizard 2
Rhiwaow | Cally | Halfling | 3, Rogue 1, Wizard 2
Roach | Oxalis | Half-Elf | 2, Warlock 2
FireEverath | Hillval | Merfolk | 3, Cleric 4
Astrix | Rurik | Dwarf | 2, Barbarian 2
Leader: Dexter / Ou-Kan
Trailblazer: Dexter / Hillval
Mission: Find the missing sheep
Xander the Shepherd
Owner of golden sheep
Lost 5 of his flock
Willing to pay in drinks
Some electric type?
Protector of the entrance
Thought we were dinner
Questionable relationship with the cyclops
Trial of Patience
Cubert the Cubic Mage
Likes to experiment
Wants a castle
Head cracks like a human
I’m not sure I could stay much longer in the city without going crazy. It almost makes me miss the mainland, where a simple stroll in the countryside wasn’t likely to get you mauled by a gnoll-bear hybrid with lightning shooting from its eyes. But here, with the mad gnome and the tripple glassed cube mage, that might very well be sitting by the river having a fishy snack.
Lucky for me some shepherd had lost part of his flock and needed help getting them back. In our eagerness for adventure we didn’t even request a reward and simply charged through to nightfall trying to reach the plains.
The sheep in his flock seemed a bit unusual, as some of them had a golden fleece with a sorta magical nature. The common consensus were they had been taken due to this nature. Not that it made much of a difference for me.
On our way we stumbled upon a small mine and altar to Helm. I had a short talk with a man named Durin, who was investigating the mine. He didn’t seem to need any help, so we left him to his work.
As it reached nightfall on our second day of travel, Cally spotted a trail and lead us to a cave blocked by a stone even I would strain to move.
Inside the cave we found a confused Cyclops, who kept talking to an invisible voice. It taunted him and made sure no diplomatic solution could be found. As we realised battle was inevitable, the invisible figure appeared and shot and arrow at us.
The sprite were quickly slain, leaving the enraged cyclops to be dealt with. It was a short but exhilerating fight leaving me wanting more. Deeper in the cave we found a room with a button at the center and a countdown clock. A plaque named the room the “Trial of Patience”, so I took a seat by the door and waited as the clock reached zero 4 times. Each time it reached zero on of the other adventurers had to dodge giant ballistabolts from the wall, but none were hurt much. At the fourth zero the door opened and we headed further in.
In the last part of the cave we found the sheep and the mage Cubert. He was quite a perculiar fello who wanted to use us for an experiment. He summoned a large blue flying cube, jumped on it and started slinging spells left and right. His firewall was quite an impressive sight to behold, but Goliath skin is clearly mightier.
The cube started shooting rays at my fellow adventurers, which made them start hitting each other. I got hit a few times too, but such tricks are below me. The death ray did hurt a bit though.
Cubert, realising he had bitten off more than he could chew, tried to run off to the side, I’m not quite sure if he tried to flee or just get a better angle on hus. In any case I crushed his head in before he got further with the planning. The cube lasted a bit longer, but that too was brought low.
We then spend the night safely in the cave, before Hillval gathered the sheep and we returned to the inn with all the loot would had found.
The rest of our journey home were uneventful.
It was nice to once again leave the city and see more of the world around us. I’m already looking forward to our next journey.