Flying Defenders
Available Now
Newly arrived in the societies of White Moon Cove and Ruined Oak are Quinn and Valor. An inseparable pair that work together to strike down their enemies from above. With Valor’s wings and talons and Quinn’s deadly aim it takes a powerful threat to evade their sights.
Learn the ways of the wild
Using their powerful natural magics and coordination the pair are able to mark enemies, heal allies, and send storms of arrows to clear away even armies.
Adventure Overview
Genre
Action, Adventure, Shooter
Release Date
Tarsakh 30
Publisher
Elegant Themes
Platforms
WordPress, Divi
The gang in the tavern mentioned some strange mine to the south of White Moon Cove, west of the swamp, so Valor and I decided to join in. We kept a watchful eye out for them along the road up until we reached the mine.
The entire floor was covered in strange grubs and squishy things so we decided to fly around inside to keep ourselves moving. Not too long after we entered did the party encounter some cultists and two massive undead. Tramenor unleashed spikes from the ground that ripped the zombies apart while the rest of us attacked them. Then the cultists grouped up and I fired a hail of thorns at them, killing one and wounding two others.
The cultists then summoned a giant scorpion that ended up becoming Tramenor’s best friend for life… (I fed it a bunch of goodberries) and killed some of the cultists in the process. The last one ran away and we went to rest. A few minutes after we started our rest we were attacked by two half orc/half giants that tried to fell me like some kind of lumberjack. I explained in no uncertain terms that I wasn’t a tree and fired arrows into their eyes.
After that we dealt with skeletons, giant frogs, and spiders. All sufficiently freaky enough that we decided to come back at a later date – leaving the pulsing portal of elder god based magic to remain.
Join & Follow the COmmunity
There are tons of other logs to read, try them out and see for yourself.
Bradwick’s FOT 1
I held the scroll out in shield hand, waved unfamiliar gestures while speaking exotic words to cast Banishment. The sound of a thousands trees waving in a storm showered us with sound as it crescendo into a pop. I asked the party to ready Their weapons for if it returned. It did not.
Destra faces herself.
We went with Bonnie to see Destra and the librarian to ask about Charlotte’s father. Bonnie had memory problems. We ran into Sylvester (Sly). The party found a black mass above Destra’s castle. I offered up a copy of his memories to the librarian for information on Charlotte’s father. The librarian asked us to look for Sizzle (Sly’s sister) and informed us that as a result of Destra’s spell going wrong, Destra was split into multiple versions of herself. The same thing happened to Vivi. Vivi combined with his other version and managed to persuade Destra to accept herself. To get rid of the black mass, we had to protect the crystal that housed the heart of the castle. We fought Rose and other beings that sought to destroy the heart, which was a golden acorn. The three versions of Destra combined back into one. Her spell managed to get rid of the memory problems that Bonnie had and the black mass. We returned to town with Bonnie.
A Little Moss off Morz Back
DM: Calmseeker Date: May 21- June 11, 2024 Level: 5-9 Risk: 6-7 Party: Galli: gnome, level 8 invention wizard. Alessio: human, level 9 multi class Killian: orc, level 5 totem warrior barbarian Beralt: bugbear, level 8 mutant blood Hunter Ardenn: kor, level 5 rogue...
Saving a farmer’s daughter from goblins
Party was called to help a farmer named Jameson plagued by hostile goblins. Jameson’s daughter Marygold was kidnapped by goblins. Discovered hideout of goblins that served Nerull. Managed to defeat goblins and save Marygold, returning her to her family.
A Silent Night
A Christmas one-shot module by DGM. Last session of 2023.
The End of the Master.
After getting a letter, we went to confront the Master. Gringal joined us but went ahead of us and lost to the Master. We entered through doorway in cave that was a portal to demiplane. Found cathedral where Master was, still possessing Destra’s body. Fought and managed to remove Master from Destra, leaving Master as puddle of shadows. Destroyed owl statues that Master used to hold onto his power. Gringal sacrificed himself to ensure that remaining owl statues would be destroyed and that Master would not escape. We left and destroyed the stone slab, destroying the doorway. Returned to Destra’s tree. Found that Destra had lost her memory.
A Clerical Matter of Time
After rescuing Beralt from the Master’s forces, the party travelled with Clair to find gnome Cleric and ask about Blue, the Master’s lover, and her daughter Destra. Fought evil spirits in the Small Folk Forest. Met Fizzle that could transform into a lizard. Celebrated marriage of newlywed halflings Darcy and Gillian. Fought Master’s servants Ilestra and Alchemist at Destra’s palace. Met with Cleric and his companion Stream.
Asked about how to save Destra who had her body taken over by the Master and how to give Blue a new body. Cleric said only Destra could give Blue a new body. Cleric then took us back in time to talk to past Blue to stand up against the Master for her daughter Destra’s sake. Also talked to past Ilestra. Returned to present and found that Ilestra was alive with new memories and relationship to us. She was no longer the servant of the Master. Cleric did not return to confirm whether Destra’s body was still taken over by Master, so we went back to town.